![]() Though Conviction controls just fine with a keyboard and mouse, the game is clearly designed for a game pad. You feel like the ultimate badass thanks to some generous aiming assists that let you easily put bullets into approaching enemy noggins. There may be a dozen men, fully armed and with extensive combat training closing in, but they're the ones who should be worried. Sam lurks in the shadows, finds his moment to pounce and strikes with deadly efficiency. He isn't avoiding enemies, he's stalking them. In past Splinter Cell games, enemies were meant to be avoided in Conviction, Sam is a hunter. Sam's codename used by Third Echelon is "panther," and that's fitting. He can get in and out of cover quickly, shimmy across ledges faster than the Prince of Persia and beat a hasty retreat if he gets into trouble. These things aid in keeping players immersed in the world, but the real reason things feel so fluid is the change in approach to stealth. Fancy new projection technology integrates text into the scenery to point you towards your goal, and back story is shown with movies playing out on walls as you progress through a level. Levels are loaded while you're watching slickly presented cutscenes. From the moment the game starts, you never sit around waiting for something to happen. There are no in-game loading screens unless you die. ![]() Ubisoft pulled off a few magic tricks to make this happen. You're always being pushed forward, so much so that I played through the entire single-player campaign in one sitting without even realizing I'd been up all night. Conviction sets itself apart from its predecessors with its pacing. This is going to be one long day for Jack Bauer Sam Fisher. Turns out the people responsible for his daughter's fate are planning a major terrorist attack on Washington D.C. With new evidence leading to his daughter's killer, a tormented and semi-retired Sam Fisher is called back into action. Sam's daughter was killed, he murdered his best friend Lambert, and he split from Third Echelon, the government agency he'd called home for years. Don't worry, if you never finished that game, you'll get caught up quickly as to what's going on. So, while producer Matt West has previously established Ubisoft wants to ensure the "spirit of the early games remains intact," expect a few updates.The story takes place a few years after the end of Splinter Cell: Double Agent. "We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable," the listing stated. It's unclear how much of this plot will remain in the Splinter Cell remake, however, as Ubisoft confirmed in a (now deleted) job listing from September 2022 (via Tech4Gamers) that it is "rewriting and updating the story for a modern-day audience". As Sam searches for the missing agents, he uncovers a larger plot surrounding a corrupt government and nuclear missiles. The original plot starts with two undercover US operatives that go missing in Georgia, leading to black ops agent Sam Fisher being sent in to investigate. We know that the Splinter Cell remake will revisit the world and story from the first game released in 2002.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |